![]() ![]() Procedurally generated, turn-based, super deadly, very tactical, with an almost infinite amount of stuff you can find, use, or do. You're a fighting monsters represented by other ascii characters, in an environment (usually a dungeon, though AdoM expanded that) represented by ascii characters. The quintessential roguelikes are Nethack, Moria, Angband and AdoM. And, well, the results speak for themselves.I don't think most roguelike players would describe those games as roguelikes, though. The stress mechanic of Darkest Dungeon betrayed Zeke, giving the fearsome beast who was on it’s last hit before dying a critical strike on the whole group. His team of adventurers was in a sorry state, and were whittled down to two out of four people, each on what Darkest Dungeon refers to as “death’s door,” a last moment to save your characters before they’re gone forever. Up against a fearsome foe in Darkest Dungeon, he used the majority of his party to take down the largest of the beasties he was combatting. This salt-factory of a game has infuriated countless people on Twitch already. And don’t forget to bring some potions and torches, or otherwise know when it’s time to back out of the dungeon and call it quits, because if you enter a fight you can’t win, death is permanent in Darkest Dungeon. Want to send your stressed out knight to the tavern to take off the depression of a fallen teammate off their shoulders with a pint? Looks like they went on a drunken bender and have mysteriously left town, so you’ll need to find someone else to fill your party. Want to open that treasure chest? Congratulations, you have syphilis. Part of Darkest Dungeon’s RNG randomness, however, is absolutely salt inducing. ![]()
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